Ray tracing is a term you’re going to hear a lot now that Nvidia has announced professional and consumer graphics cards that use this technique to produce some of the most life-like simulations ...
Less than a month after promising it was on its way, Nvidia has released a new Game Ready driver that makes ray tracing possible on its GTX graphics cards from the ...
Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 17 years of experience covering video games, movies, television, and technology. “Path tracing simulates the way light is ...
DirectX ray tracing is a new technology co-developed by Microsoft which holds big promise for creating a more life-like gaming experience, but not every graphics card maker may be equipped for it just ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a Senior Producer on Decoder. Previously, he reported on the technology and gaming industries for more than a ...
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Nvidia said it “reinvented computer graphics” with the unveiling of its Nvidia Turing graphics processing unit (GPU) architecture. The architecture will be the foundation for a whole family of future ...
This week, Cyberpunk 2077's long-awaited 1.2 update went live, enabling the use of ray tracing with an amd rx 6000-series ...
I’ve been looking for a new game to play this week, and it turns out that the first Western mobile game with ray tracing support just dropped. War Thunder Mobile, a spin-off of the popular PC title, ...
Three months since Cyberpunk 2077 released and it's set to finally offer real-time ray tracing on AMD RDNA 2 graphics cards. After initially launching with support for Nvidia's graphics cards alone, ...
Nvidia's (NASDAQ:NVDA) management continued the theme of "a return to growth" that it began last quarter, and it's true that revenue and income were up sequentially, as were all of its market segments ...
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects ...