Valve has been working on room-scale virtual reality since 2013, so it has had a lot of time on its hands to trial different demos and experiences over the past few years; creating many of them ...
It's hard to believe that a new Half-Life game is actually here. Half-Life: Alyx is everything I've ever wanted from a flagship VR game. It takes full advantage of the immersiveness of virtual reality ...
Valve’s newly announced Steam Frame VR headset will be the first running SteamOS, the company’s Linux-based operating system. But it may not be the last. In the same way that Valve is open to other ...
TL;DR: Valve leaker @Gabe Follower claims that Valve's standalone VR headset, Deckard, is set to launch in late 2025 for $1,200, running a VR-adapted SteamOS and supporting flat-screen Steam Deck ...
Steam Frame has finally been revealed and promises to let players access most of their Steam library (be it VR or otherwise) right from the headset. Unfortunately, that won’t include any new VR ...
Brad Lynch, a YouTube host who reports on virtual reality, has found evidence from patent applications and other sources that Valve is currently working on a standalone VR headset codenamed "Deckard." ...
From being a first-rate developer of contemporary gaming classics like Half-Life and Dota to establishing the industry’s biggest PC gaming storefront in Steam, Valve’s evolution has been jaw-dropping.
After six long years since the last Valve VR headset, the company is rumored to be working on a new premium one that may come out this year, which is reportedly codenamed "Deckard." It is said to be ...
Six years after the Valve Index, the company's Steam Frame ditches the cables and base stations in favor of freedom and flexibility. But can it compete in a world where VR alone isn't enough? I’m ...
Beloved shows like FLCL, Spy x Family, and Castlevania will return this fall Back in March, after 13 years of waiting, Valve finally released a new Half-Life game. Half-Life: Alyx, a VR-only… The ...
When the Valve Index launched six years ago, it was the gold standard for high-end VR headsets. The landscape has shifted dramatically since then—headsets have gone wireless, processors have grown ...