None of these tropes in horror gaming are inherently bad. Now, however, they're stale because they've refused to evolve. In a ...
From experimental horror to overlooked action classics, these underrated PS2 games prove the console’s deepest cuts aged into ...
After a year that has whiplashed between genius and landfill, here are the 25 films from across the world that justified the ...
What makes an album of the year? Well, a few things, to be honest. It needs to be able to appeal to a wide ran ...
SOMA is a psychological horror game from Frictional Games with a dark sci-fi plot and a philosophy of consciousness. Find out how to play for free on Steam at VpeSports.
While 2025 may have felt like a dumpsterfire, it’s clear that going to the movies remains one of the best ways to escape the madness. It’s emphatically not an outdated concept - it’s threatened but ...
Are you a fan of Alien: Isolation, the nail-biting horror game based on the 1979 movie, Alien? Well, strap in, because we’ve just caught wind of some exciting news: a sequel is in the works. Yes, as ...
When you buy through links on our articles, Future and its syndication partners may earn a commission. Credit: FX / Hulu "In space," some marketing genius once said, "no one can hear you scream".
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too scary for a lot of people. Chatting on the FRVR podcast, former Creative ...
How memorable sound effects elevated "Alien: Earth to the next level. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. "In space," some marketing ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up. In an interview on the FRVR ...