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AI helps archaeologists build low-cost Stone Age video games in days
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
Companies spend billions on programs that don’t pay off. Here’s how to fix that. by Michael Beer, Magnus Finnström and Derek Schrader Corporations are victims of the great training robbery. American ...
Rasool is perhaps one of the few South African political figures able to articulate the global consequences of misused ...
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