当场景构建进入细节狂魔时代,光影、材质与实时渲染的复杂度不断攀升,3D设计师手中的工具决定着创意能否即刻呈现。显存容量成为制约大型模型加载、高分辨率贴图处理和多任务并行的关键瓶颈,尤其在使用Maya、Blender、Unreal ...
Daniel Liberto is a journalist with over 10 years of experience working with publications such as the Financial Times, The Independent, and Investors Chronicle. Robert Kelly is managing director of ...
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