Entities Events is a library that adds event functionality to Unity's Entity Component System (ECS). It allows for easy implementation of messaging between systems ...
In order to add all necessary components to authoring object simply add PathfinderAuthoring component. Specify agentID and minimal query distance and it's ready to be baked.
Abstract: Aiming at the problem that the current HI-Z (Hierarchical Z-Buffer) occlusion culling algorithm has culling errors and occupies too much CPU computing power, this paper proposes a GPU-based ...